Check it on GitHub!
A 3D prototype of a tower defence style game. It does not have a full game loop as of now, it was mainly made as an excercise to implementing algorithms and structures into a Unity project.
Game was based on a udemy tutorial “Complete C# Unity Developer 3D” created by gamedev.tv.
Not intended for commercial use.
Key Features:
- PathFinder(C# Lists, Dictionary Data Structure, Implementing Breadth First Search Algorithm, C# Queues)
- Check for distance
- Ring Buffer