Check it on GitHub!
My largest 3D game yet. A short, but intense experience. Shoot zombies, maintain your flashlight batteries, save ammo and don’t get scared!
Game was based on a udemy tutorial “Complete C# Unity Developer 3D” created by gamedev.tv.
Not intended for commercial use.
Key Features:
- Terrain adapted to on foot character movement
- First Person Controller, Different Weapons
- First Enemy AI (NavMeshAgent)
- Raycasting
- Pause Screen, 3D Pickups
- Props made by Probuilder
- Buildings made by Probuilder