Check it on GitHub!
My largest 3D game yet. A short, but intense experience. Shoot zombies, maintain your flashlight batteries, save ammo and don’t get scared!

Game was based on a udemy tutorial “Complete C# Unity Developer 3D” created by gamedev.tv.
Not intended for commercial use.

Key Features:

  • Terrain adapted to on foot character movement
  • First Person Controller, Different Weapons
  • First Enemy AI (NavMeshAgent)
  • Raycasting
  • Pause Screen, 3D Pickups
  • Props made by Probuilder
  • Buildings made by Probuilder